Drop rates of all probability-based items, generated automatically from the same game data the client uses.
Skill Summon
Cost: 1 Skill Book or 150 gems (x1), 1350 gems (x10). Each pull of a x10 summon uses the same rates.
Pity: if no Legend-or-higher result appears in 99 consecutive pulls, pull #100 is guaranteed Legend. The counter resets on any Legend+ result and is kept per account.
Some units join the summon pool on a later server day (open day = day 1). They cannot appear before that; the tables below show the actual rates per period.
Skill Summon — Server day 1-39
Grade
Grade rate
Items in grade
Rate per item
Common
0%
0
-
Uncommon
0%
0
-
Rare
75%
4
18.75%
Hero
24.35%
4
6.0875%
Legend
0.6%
3
0.2%
Myth
0.05%
1
0.05%
Immortal
0%
0
-
Name
Grade
Rate
Dokkaebibul (도깨비불)
Rare
18.75%
Whirlbat (회오리 방망이)
Rare
18.75%
Rockfall (돌벼락)
Rare
18.75%
Echo (메아리)
Rare
18.75%
Jangseung (장승 소환)
Hero
6.0875%
Foxorb (여우구슬)
Hero
6.0875%
Thunderdrum (번개북)
Hero
6.0875%
Waterhand (물귀신 손)
Hero
6.0875%
Lumpthrow (혹부리 혹던지기)
Legend
0.2%
Goldbat (금방망이 강타)
Legend
0.2%
Shadowclone (그림자 분신)
Legend
0.2%
Tigerroar (호랑이 포효)
Myth
0.05%
Skill Summon — Server day 40-89
Grade
Grade rate
Items in grade
Rate per item
Common
0%
0
-
Uncommon
0%
0
-
Rare
75%
4
18.75%
Hero
24.35%
4
6.0875%
Legend
0.6%
4
0.15%
Myth
0.05%
2
0.025%
Immortal
0%
0
-
Name
Grade
Rate
Dokkaebibul (도깨비불)
Rare
18.75%
Whirlbat (회오리 방망이)
Rare
18.75%
Rockfall (돌벼락)
Rare
18.75%
Echo (메아리)
Rare
18.75%
Jangseung (장승 소환)
Hero
6.0875%
Foxorb (여우구슬)
Hero
6.0875%
Thunderdrum (번개북)
Hero
6.0875%
Waterhand (물귀신 손)
Hero
6.0875%
Lumpthrow (혹부리 혹던지기)
Legend
0.15%
Goldbat (금방망이 강타)
Legend
0.15%
Shadowclone (그림자 분신)
Legend
0.15%
Tigerroar (호랑이 포효)
Myth
0.025%
Thunder Drum (뇌신 북 울림)
Myth
0.025%
Moon Fan (달빛 부채)
Legend
0.15%
Skill Summon — Server day 90+
Grade
Grade rate
Items in grade
Rate per item
Common
0%
0
-
Uncommon
0%
0
-
Rare
75%
4
18.75%
Hero
24.35%
4
6.0875%
Legend
0.6%
5
0.12%
Myth
0.05%
3
0.0167%
Immortal
0%
0
-
Name
Grade
Rate
Dokkaebibul (도깨비불)
Rare
18.75%
Whirlbat (회오리 방망이)
Rare
18.75%
Rockfall (돌벼락)
Rare
18.75%
Echo (메아리)
Rare
18.75%
Jangseung (장승 소환)
Hero
6.0875%
Foxorb (여우구슬)
Hero
6.0875%
Thunderdrum (번개북)
Hero
6.0875%
Waterhand (물귀신 손)
Hero
6.0875%
Lumpthrow (혹부리 혹던지기)
Legend
0.12%
Goldbat (금방망이 강타)
Legend
0.12%
Shadowclone (그림자 분신)
Legend
0.12%
Tigerroar (호랑이 포효)
Myth
0.0167%
Thunder Drum (뇌신 북 울림)
Myth
0.0167%
Moon Fan (달빛 부채)
Legend
0.12%
Underworld Bell (저승 방울)
Myth
0.0167%
Mountain Staff (산신 지팡이)
Legend
0.12%
Companion Summon
Cost: 1 Companion Bell or 150 gems (x1), 1350 gems (x10). Each pull of a x10 summon uses the same rates.
Pity: if no Legend-or-higher result appears in 99 consecutive pulls, pull #100 is guaranteed Legend. The counter resets on any Legend+ result and is kept per account.
Some units join the summon pool on a later server day (open day = day 1). They cannot appear before that; the tables below show the actual rates per period.
Companion Summon — Server day 1-39
Grade
Grade rate
Items in grade
Rate per item
Common
0%
0
-
Uncommon
0%
0
-
Rare
75%
4
18.75%
Hero
24.35%
4
6.0875%
Legend
0.6%
3
0.2%
Myth
0.05%
1
0.05%
Immortal
0%
0
-
Name
Grade
Rate
Magpie (까치)
Rare
18.75%
Sapsal (삽살개)
Rare
18.75%
Toad (두꺼비 신)
Rare
18.75%
Jangseung (장승이)
Rare
18.75%
Haetae (아기 해태)
Hero
6.0875%
Gumiho (꼬마 구미호)
Hero
6.0875%
Moonrabbit (달토끼)
Hero
6.0875%
Snailbride (우렁각시)
Hero
6.0875%
Bulgasari (불가사리)
Legend
0.2%
Imugi (이무기 새끼)
Legend
0.2%
Geuseundae (그슨대)
Legend
0.2%
Tiger (산신 호랑이)
Myth
0.05%
Companion Summon — Server day 40-89
Grade
Grade rate
Items in grade
Rate per item
Common
0%
0
-
Uncommon
0%
0
-
Rare
75%
4
18.75%
Hero
24.35%
4
6.0875%
Legend
0.6%
4
0.15%
Myth
0.05%
2
0.025%
Immortal
0%
0
-
Name
Grade
Rate
Magpie (까치)
Rare
18.75%
Sapsal (삽살개)
Rare
18.75%
Toad (두꺼비 신)
Rare
18.75%
Jangseung (장승이)
Rare
18.75%
Haetae (아기 해태)
Hero
6.0875%
Gumiho (꼬마 구미호)
Hero
6.0875%
Moonrabbit (달토끼)
Hero
6.0875%
Snailbride (우렁각시)
Hero
6.0875%
Bulgasari (불가사리)
Legend
0.15%
Imugi (이무기 새끼)
Legend
0.15%
Geuseundae (그슨대)
Legend
0.15%
Tiger (산신 호랑이)
Myth
0.025%
Bulgae (불개)
Legend
0.15%
Baby Phoenix (아기 봉황)
Myth
0.025%
Companion Summon — Server day 90+
Grade
Grade rate
Items in grade
Rate per item
Common
0%
0
-
Uncommon
0%
0
-
Rare
75%
4
18.75%
Hero
24.35%
4
6.0875%
Legend
0.6%
5
0.12%
Myth
0.05%
3
0.0167%
Immortal
0%
0
-
Name
Grade
Rate
Magpie (까치)
Rare
18.75%
Sapsal (삽살개)
Rare
18.75%
Toad (두꺼비 신)
Rare
18.75%
Jangseung (장승이)
Rare
18.75%
Haetae (아기 해태)
Hero
6.0875%
Gumiho (꼬마 구미호)
Hero
6.0875%
Moonrabbit (달토끼)
Hero
6.0875%
Snailbride (우렁각시)
Hero
6.0875%
Bulgasari (불가사리)
Legend
0.12%
Imugi (이무기 새끼)
Legend
0.12%
Geuseundae (그슨대)
Legend
0.12%
Tiger (산신 호랑이)
Myth
0.0167%
Bulgae (불개)
Legend
0.12%
Baby Phoenix (아기 봉황)
Myth
0.0167%
Baby Blue Dragon (아기 청룡)
Myth
0.0167%
White Deer (백록)
Legend
0.12%
Mount Summon
Cost: 1 Mount Flute or 200 gems (x1), 1800 gems (x10). Each pull of a x10 summon uses the same rates. Duplicates turn into fodder.
Pity: if no Legend-or-higher result appears in 119 consecutive summons, summon #120 is guaranteed Legend. The counter resets on any Legend+ result and is kept per character.
Grade
Grade rate
Items in grade
Rate per item
Common
0%
0
-
Uncommon
64.1%
2
32.05%
Rare
30%
4
7.5%
Hero
5%
2
2.5%
Legend
0.8%
2
0.4%
Myth
0.1%
2
0.05%
Immortal
0%
0
-
Name
Grade
Rate
Kid Cloud
Rare
7.5%
Ox Cart
Uncommon
32.05%
Straw Pony
Uncommon
32.05%
Crane
Rare
7.5%
Flower Palanquin
Rare
7.5%
Angry Boar
Rare
7.5%
Goblinfire Cart
Hero
2.5%
Sea Turtle
Hero
2.5%
White Tiger
Legend
0.4%
Cheonma
Legend
0.4%
Imugi
Myth
0.05%
Golden Cloud
Myth
0.05%
Event Rates
These rates apply only while the event runs; the event screen shows the same table.
rot_pet_summon — Companion Summon
Pickup: bulgasari (takes 50% of its grade rate; the rest of that grade shares the remainder; grade rates are unchanged).
Server day 1-39
Name
Grade
Rate during the event
Magpie (까치)
Rare
18.75%
Sapsal (삽살개)
Rare
18.75%
Toad (두꺼비 신)
Rare
18.75%
Jangseung (장승이)
Rare
18.75%
Haetae (아기 해태)
Hero
6.0875%
Gumiho (꼬마 구미호)
Hero
6.0875%
Moonrabbit (달토끼)
Hero
6.0875%
Snailbride (우렁각시)
Hero
6.0875%
Bulgasari (불가사리) (pickup)
Legend
0.3%
Imugi (이무기 새끼)
Legend
0.15%
Geuseundae (그슨대)
Legend
0.15%
Tiger (산신 호랑이)
Myth
0.05%
Server day 40-89
Name
Grade
Rate during the event
Magpie (까치)
Rare
18.75%
Sapsal (삽살개)
Rare
18.75%
Toad (두꺼비 신)
Rare
18.75%
Jangseung (장승이)
Rare
18.75%
Haetae (아기 해태)
Hero
6.0875%
Gumiho (꼬마 구미호)
Hero
6.0875%
Moonrabbit (달토끼)
Hero
6.0875%
Snailbride (우렁각시)
Hero
6.0875%
Bulgasari (불가사리) (pickup)
Legend
0.3%
Imugi (이무기 새끼)
Legend
0.1%
Geuseundae (그슨대)
Legend
0.1%
Tiger (산신 호랑이)
Myth
0.025%
Bulgae (불개)
Legend
0.1%
Baby Phoenix (아기 봉황)
Myth
0.025%
Server day 90+
Name
Grade
Rate during the event
Magpie (까치)
Rare
18.75%
Sapsal (삽살개)
Rare
18.75%
Toad (두꺼비 신)
Rare
18.75%
Jangseung (장승이)
Rare
18.75%
Haetae (아기 해태)
Hero
6.0875%
Gumiho (꼬마 구미호)
Hero
6.0875%
Moonrabbit (달토끼)
Hero
6.0875%
Snailbride (우렁각시)
Hero
6.0875%
Bulgasari (불가사리) (pickup)
Legend
0.3%
Imugi (이무기 새끼)
Legend
0.075%
Geuseundae (그슨대)
Legend
0.075%
Tiger (산신 호랑이)
Myth
0.0167%
Bulgae (불개)
Legend
0.075%
Baby Phoenix (아기 봉황)
Myth
0.0167%
Baby Blue Dragon (아기 청룡)
Myth
0.0167%
White Deer (백록)
Legend
0.075%
rot_skill_fest — Skill Summon
Pickup: goldbat (takes 50% of its grade rate; the rest of that grade shares the remainder; grade rates are unchanged).
Server day 1-39
Name
Grade
Rate during the event
Dokkaebibul (도깨비불)
Rare
18.75%
Whirlbat (회오리 방망이)
Rare
18.75%
Rockfall (돌벼락)
Rare
18.75%
Echo (메아리)
Rare
18.75%
Jangseung (장승 소환)
Hero
6.0875%
Foxorb (여우구슬)
Hero
6.0875%
Thunderdrum (번개북)
Hero
6.0875%
Waterhand (물귀신 손)
Hero
6.0875%
Lumpthrow (혹부리 혹던지기)
Legend
0.15%
Goldbat (금방망이 강타) (pickup)
Legend
0.3%
Shadowclone (그림자 분신)
Legend
0.15%
Tigerroar (호랑이 포효)
Myth
0.05%
Server day 40-89
Name
Grade
Rate during the event
Dokkaebibul (도깨비불)
Rare
18.75%
Whirlbat (회오리 방망이)
Rare
18.75%
Rockfall (돌벼락)
Rare
18.75%
Echo (메아리)
Rare
18.75%
Jangseung (장승 소환)
Hero
6.0875%
Foxorb (여우구슬)
Hero
6.0875%
Thunderdrum (번개북)
Hero
6.0875%
Waterhand (물귀신 손)
Hero
6.0875%
Lumpthrow (혹부리 혹던지기)
Legend
0.1%
Goldbat (금방망이 강타) (pickup)
Legend
0.3%
Shadowclone (그림자 분신)
Legend
0.1%
Tigerroar (호랑이 포효)
Myth
0.025%
Thunder Drum (뇌신 북 울림)
Myth
0.025%
Moon Fan (달빛 부채)
Legend
0.1%
Server day 90+
Name
Grade
Rate during the event
Dokkaebibul (도깨비불)
Rare
18.75%
Whirlbat (회오리 방망이)
Rare
18.75%
Rockfall (돌벼락)
Rare
18.75%
Echo (메아리)
Rare
18.75%
Jangseung (장승 소환)
Hero
6.0875%
Foxorb (여우구슬)
Hero
6.0875%
Thunderdrum (번개북)
Hero
6.0875%
Waterhand (물귀신 손)
Hero
6.0875%
Lumpthrow (혹부리 혹던지기)
Legend
0.075%
Goldbat (금방망이 강타) (pickup)
Legend
0.3%
Shadowclone (그림자 분신)
Legend
0.075%
Tigerroar (호랑이 포효)
Myth
0.0167%
Thunder Drum (뇌신 북 울림)
Myth
0.0167%
Moon Fan (달빛 부채)
Legend
0.075%
Underworld Bell (저승 방울)
Myth
0.0167%
Mountain Staff (산신 지팡이)
Legend
0.075%
Yut Board (New Year festival)
One throw costs 1 yut stick(s). Yut and Mo grant a free extra throw. The landing tile and each completed lap pay rewards.
Result
Steps
Rate
Extra throw
do
1
25%
-
gae
2
35%
-
geol
3
25%
-
yut
4
10%
O
mo
5
5%
O
Dokkaebi Bat (equipment drops)
Each bat tap yields equipment (several at once with multi-tap). Grade rates depend on the bat level. All grades are listed; unobtainable grades show 0%.
Bat level
Common
Uncommon
Rare
Hero
Legend
Myth
Immortal
1
70%
25%
5%
0%
0%
0%
0%
2
65%
26.75%
7.25%
1%
0%
0%
0%
3
60%
28.5%
9.5%
2%
0%
0%
0%
4
55%
30.25%
11.75%
3%
0%
0%
0%
5
50%
32%
14%
4%
0%
0%
0%
6
46%
32.6%
15.6%
5.2%
0.6%
0%
0%
7
42%
33.2%
17.2%
6.4%
1.2%
0%
0%
8
38%
33.8%
18.8%
7.6%
1.8%
0%
0%
9
34%
34.4%
20.4%
8.8%
2.4%
0%
0%
10
30%
35%
22%
10%
3%
0%
0%
11
27%
34.4%
23.2%
11.4%
3.8%
0.2%
0%
12
24%
33.8%
24.4%
12.8%
4.6%
0.4%
0%
13
21%
33.2%
25.6%
14.2%
5.4%
0.6%
0%
14
18%
32.6%
26.8%
15.6%
6.2%
0.8%
0%
15
15%
32%
28%
17%
7%
1%
0%
16
13%
30.6%
28.8%
18.2%
8%
1.4%
0%
17
11%
29.2%
29.6%
19.4%
9%
1.8%
0%
18
9%
27.8%
30.4%
20.6%
10%
2.2%
0%
19
7%
26.4%
31.2%
21.8%
11%
2.6%
0%
20
5%
25%
32%
23%
12%
3%
0%
21
4%
23%
32%
24%
13.2%
3.7%
0.1%
22
3%
21%
32%
25%
14.4%
4.4%
0.2%
23
2%
19%
32%
26%
15.6%
5.1%
0.3%
24
1%
17%
32%
27%
16.8%
5.8%
0.4%
25
0%
15%
32%
28%
18%
6.5%
0.5%
26
0%
13%
31.2%
28.8%
19.2%
7.1%
0.7%
27
0%
11%
30.4%
29.6%
20.4%
7.7%
0.9%
28
0%
9%
29.6%
30.4%
21.6%
8.3%
1.1%
29
0%
7%
28.8%
31.2%
22.8%
8.9%
1.3%
30
0%
5%
28%
32%
24%
9.5%
1.5%
Modifiers
Research "High-grade chance" (+2% per level, max 10): each grade from Rare up is multiplied by (1 + bonus); the added share is taken from Common then Uncommon. The in-game table shows the modified rates.
Early boost: until stage 3 is cleared, a drop is re-rolled (up to 30 times) until it beats the equipped item, so higher grades than the table may appear. The tutorial gives fixed items.